
e down-arrow indicates that the clip will be inserted directly into whatever other contents are present, this is
know as an overwrite edit. e right-pointing arrow indicates an insert edit, which causes the clips beyond the
insertion point to be offset from the current position. Experiment with this, the best way to get a feel for the
interface is to drive it and do some experimentation.
Editing
Since we’re getting started, we’ll focus on a basic set of tools, and then add more tools to our toolkit later on.
You will nd there are other ways to get clips into the timeline (three point editing) but we’ll bypass that for
now. ere are many tools available for manipulating video and audio in the timeline, and we’ll bypass most
those for now as well.
For now, choose two clips to work with, open them in the Viewer, set in and out points, and then drag them to
the timeline. Practice doing the following with the clips:
•
using the default pointer tool (shortcut ‘a’) change the in and out by dragging the start and and end of
the clips,
•
using the razor blade tool (shortcut ‘b’)
•
note that by default, video and audio tracks within a clip are ‘linked’ together. to unlink them, select
the clip with the pointer tool and then choose Modify > Link, (shortcut ‘L’) which will either unlink
linked items or link unlined items. Note that even after unlinking video from audio, that the two
audio tracks travel together. is happens when they are a stereo pair, you can change this by choosing
Modify > Stereo Pair (shortcut ‘L’) which will either unlink an existing stereo pair or link together as
a stereo pair two independent audio clips.
•
If you want to close the gap between two clips, choose Sequence > Close Gap (shortcut ‘^G’) or click
on the gap and hit the delete key.
Adding Filters
To add a lter to a clip, double-click it in
the timeline and then browse to the lter
by going to Effects > Video Filters. To add a
transition, click the line at the start or
end of a clip, and go to Effects > Video
Transitions. Try adding a cross-dissolve
between two video clips. Most lters
require that the clips being manipulated be rendered (shortcut ‘R’ or choose Sequence > Render) prior to
playback, depending on the speed of your computer. You can modify parameters of an effect by clicking the
‘Filters’ tab in the Viewer.
Three Point Editing
Experienced video editors use a quick way to insert or replace clips in the Final Cut timeline without the hassle
of moving and removing other clips like we’ve been doing. e way you do this is to set three out of four in/out
points on the source clip and in/out point on the Timeline. en drag a clip from the Browser to the Canvas
window. A colorful pop-up clip tool appears giving you some choices of what to do.
Use this in tandem with the playhead on the Timeline or in and out points on the Timeline to insert a clip
between two others, overwrite or replace a selected clip in the Timeline, superimpose clips, or perform a t-to-
ll in an empty area between clips. Experiment with this to get a feel for it. Some people prefer the click-drag-
cut-resize approach (which is like the good old days of splicing lm and the tactile experience that goes with
that), and others prefer this approach. Final Cut lets you work either way.
The Wireframe
You can enable the Wireframe in either the Viewer or the Canvas windows by clicking on the wireframe icon on
the top right. e wireframe provides a graphic way to move, re-size, crop and rotate clips directly in the
Canvas.
A Brief Introduction to Editing with Final Cut Express (work-in-progress v.3c) Page 6 of 14
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